package net.minecraft.entity.item;

import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.world.World;

public class EntityTNTPrimed extends Entity {
	/** How long the fuse is */
	public int fuse;
	private EntityLivingBase tntPlacedBy;

	public EntityTNTPrimed(World worldIn) {
		super(worldIn);
		this.preventEntitySpawning = true;
		this.setSize(0.98F, 0.98F);
	}

	public EntityTNTPrimed(World worldIn, double p_i1730_2_, double p_i1730_4_, double p_i1730_6_,
			EntityLivingBase p_i1730_8_) {
		this(worldIn);
		this.setPosition(p_i1730_2_, p_i1730_4_, p_i1730_6_);
		float f = (float) (Math.random() * Math.PI * 2.0D);
		this.motionX = (double) (-((float) Math.sin((double) f)) * 0.02F);
		this.motionY = 0.20000000298023224D;
		this.motionZ = (double) (-((float) Math.cos((double) f)) * 0.02F);
		this.fuse = 80;
		this.prevPosX = p_i1730_2_;
		this.prevPosY = p_i1730_4_;
		this.prevPosZ = p_i1730_6_;
		this.tntPlacedBy = p_i1730_8_;
	}

	protected void entityInit() {
	}

	/**
	 * returns if this entity triggers Block.onEntityWalking on the blocks they walk
	 * on. used for spiders and wolves to prevent them from trampling crops
	 */
	protected boolean canTriggerWalking() {
		return false;
	}

	/**
	 * Returns true if other Entities should be prevented from moving through this
	 * Entity.
	 */
	public boolean canBeCollidedWith() {
		return !this.isDead;
	}

	/**
	 * Called to update the entity's position/logic.
	 */
	public void onUpdate() {
		this.prevPosX = this.posX;
		this.prevPosY = this.posY;
		this.prevPosZ = this.posZ;
		this.motionY -= 0.03999999910593033D;
		this.moveEntity(this.motionX, this.motionY, this.motionZ);
		this.motionX *= 0.9800000190734863D;
		this.motionY *= 0.9800000190734863D;
		this.motionZ *= 0.9800000190734863D;

		if (this.onGround) {
			this.motionX *= 0.699999988079071D;
			this.motionZ *= 0.699999988079071D;
			this.motionY *= -0.5D;
		}

		if (this.fuse-- <= 0) {
			this.setDead();

			if (!this.worldObj.isRemote) {
				this.explode();
			}
		} else {
			this.handleWaterMovement();
			this.worldObj.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, this.posX, this.posY + 0.5D, this.posZ, 0.0D,
					0.0D, 0.0D, new int[0]);
		}
	}

	private void explode() {
		float f = 4.0F;
		this.worldObj.createExplosion(this, this.posX, this.posY + (double) (this.height / 16.0F), this.posZ, f, true);
	}

	/**
	 * (abstract) Protected helper method to write subclass entity data to NBT.
	 */
	protected void writeEntityToNBT(NBTTagCompound tagCompound) {
		tagCompound.setByte("Fuse", (byte) this.fuse);
	}

	/**
	 * (abstract) Protected helper method to read subclass entity data from NBT.
	 */
	protected void readEntityFromNBT(NBTTagCompound tagCompund) {
		this.fuse = tagCompund.getByte("Fuse");
	}

	/**
	 * returns null or the entityliving it was placed or ignited by
	 */
	public EntityLivingBase getTntPlacedBy() {
		return this.tntPlacedBy;
	}

	public float getEyeHeight() {
		return 0.0F;
	}
}
